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Breaking News: Modern Warfare 4: DMZ Early Access Confirmed!
This is Warfare Without Limits. Experience the gripping story of Modern Warfare 4, as well as DMZ, Call of Duty’s action extraction shooter, before the October 23 launch. Campaign and DMZ Early Access are confirmed. Here’s the intel:
How Do I Access the Modern Warfare 4 Campaign and DMZ Early?
Starting on Friday, October 16, players who have digitally pre-ordered or pre-purchased Call of Duty®: Modern Warfare® 4 get Early Access to the game’s Campaign.
Then, starting on Tuesday October 20, players who have digitally pre-ordered or pre-purchased Call of Duty®: Modern Warfare® 4 can gain Early Access to all of DMZ.*
This benefit applies to those pre-ordering or pre-purchasing the Standard Digital Edition or Vault Edition of the game on Steam. See this blog for pre-order benefits.
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*Campaign and DMZ Early Access start dates differ. Actual play time subject to possible outages and applicable time zone differences. Actual platform availability and start dates subject to change.
WELCOME TO DMZ
This is Call of Duty’s definitive extraction shooter experience, featuring persistent progression and open-world combat environment. You’re free to explore, engage AI forces and rival Operators, loot valuable items, craft gear, and complete objectives— all while keeping your eye on the final exfil, extracting with your rewards at the end of each deployment. How you approach each deployment, within a squad or acting alone, is entirely up to you.
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You’re here to learn everything there is to know about Modern Warfare 4’s DMZ. The intel has been separated into two blogs.
Part 1: Tour of Duty – Hajin Environments and Threats, Full Intel Guide
Think you’re ready to deploy into war-torn Hajin? Consult the Tour of Duty – Hajin blog for a full rundown of its points of interest, key buildings, vehicles, enemy threats, and trackable statistics. Click here to read this blog.
Part 2: Tour of Duty – Forward Operating Base (FOB) Full Intel Guide
A tour of the FOB stations, with information on 3D Printer crafting, Bounties, Weapon acquisition, Stashes and Loadouts, Active Duty Operators, DMZ Operator Prestiging, Permanent Prestige Traits, and DMZ Player Progression to Level 70. You’re reading this now!
Welcome to the Forward Operating Base.
Forward Operating Base (FOB): Overview
Available Immediately / Accessed from the DMZ Main Menu
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The Forward Operating Base (FOB) is your home between DMZ deployments. This navigable encampment allows you to offload your loot, gear up, receive your next Orders, before you head back into Hajin. The FOB is also home to DMZ’s permanent progression, including customizing your Active Duty Operators.
As you conduct further deployments into the Exclusion Zone, the FOB unlocks and upgrades into a fully established base.
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Throughout the FOB, there are various stations, and they can be critical to your survival when deployed in the Exclusion Zone. Some stations are unlocked through playing DMZ and can then be upgraded using the 3D Printer station. These stations allow you to track down dangerous Lieutenants, build out your perfect weapon, swap out your Active Duty Operator, craft powerful gear, and more.
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Here are the Stations that your FOB is comprised of, starting with those you should access first:
Operators (Active Duty): Manage your available Operators, check their status, upgrade their Traits, and select one ready for deployment.
Stash/Loadout: The Stash allows you to store a variety of loot types from Weapons to Gear to 3D Printer Ingredients and more! Every time you extract, make sure to offload items you'll need in future deployments. Equip weapons and gear in your Loadout, ready for the next infil.
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Continue your successful deployments across Hajin, and you’re soon able to expand your FOB, and unlock additional stations:
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The last stations are immediately available, and detail your full DMZ Player Progression, as well as confirming your deployment into Hajin:
Operators Station: Active Duty
Available Immediately / Accessed within the FOB, or the left side blade menu.
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The Operators Station is where you can view, manage, and select your Active Duty Operators. In DMZ, Operators are generally a cosmetic preference, individual characters who grow stronger as you survive deployments and award them Traits. You earn DMZ Player Level XP with them.
Each Operator comes with a set of Dog Tags. As an Active Duty Operator progresses, the quality of these Dog Tags improves, and Trait Points are awarded. Trait Points can be spent across three Trait Trees, allowing you to specialize in different playstyles. Ultimately, your Active Duty Operator can earn permanent Prestige Traits that are tied to each individual Operator.
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Recruiting an Operator
Firstly, recruit an Operator to an open slot. The Operator you pick for a slot is locked to that slot until they are dismissed by you in favor of a replacement.
Players with the Modern Warfare 4 Vault Edition have access to an additional Active Duty slot and start with three instead of two.
Understanding the Active Duty Basics
Keep these Active Duty basics in mind:
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MIA Operators
If an Operator is eliminated during a deployment, they become MIA (Missing in Action) and cannot deploy again until they are recovered.
Operator Dog Tag
Each Operator has a Dog Tag available to inspect in your Loadout, that represents the progression of the Operator wearing it. It can be removed if the Operator dies during a deployment and is recovered if an MIA Operator is brought back to Active Duty. The higher the quality (or Level) of the Dog Tag, the higher the progression of the Operator. This Dog Tag also shows the Bounty status of the Operator, and the enemy Operator kill count.
As you progress and earn XP within DMZ, your Dog Tag’s Level progresses, allowing you to unlock Traits:
Progression (18 Levels):
The Level of your Dog Tag is worth noting, as rival Operators can defeat you in combat, and loot your belongings, including your Dog Tag, to display in their Dog Tag Case (see later in this Blog).
Earn XP to increase your Dog Tag Level, receiving a Trait Point every time you reach a new Dog Tag Level. This is the key to accessing Traits.
An Operator’s level (indicated by their Dog Tag quality) and a player’s overall DMZ level are independent. An Operator is considered fully leveled up when the Onyx III is reached, and 18 Trait Points have been earned. At this point, you can Prestige the Operator (see below).
The Three Trait Trees
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These are accessed from the quick navigation left-blade menu for your currently equipped Operator and is also accessible via the Operator menu. Any Trait Tree Points you earn after successfully earning a Dog Tag level up after an exfil as that Operator are accessible here. You can have multiple Operators active (as many as you have slots) with each individually earning Trait Points. Spend Trait Points to acquire Traits from one of three Trees:
There are 66 Traits available in DMZ, spread equally across the three Trees. Not all of them can be accessed by your Operator, as you can only have a maximum of 18 Trait Points before you fully level up your Operator and reach Onyx III Dog Tag status. Here’s how this works:
Every successful exfil awards you DMZ XP, and the level of your Dog Tag is affected by this. Acquire enough and you level up your Dog Tag, earning one Trait Point each time. If you’ve done particularly well during a deployment, you may level up your Dog Tag more than once.
Each Trait Tree consists of the following:
Six Major Traits (always visible, arranged in groups of two aside from the initial Trait pick).
Plan ahead to pick your preferred Main Trait, and then the available Minor Traits that complement your overall goals or playstyle along the way. Choose to unlock more Traits from an existing Trait Tree, or Traits from a different tree.
Continue until you’ve either completed unlocking a Tree (unlocking a maximum of nine Traits, one per branch) or unlocked a variety of branches from multiple Trees, as shown in the adjacent Trait menu screenshot.
Therefore, with 18 Trait Points before you maximize your Operator level (and no more Trait Points are awarded), you can elect to max out two of the three Trait Trees or open all three to varying degrees of completion.
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Example Traits
There’s a great deal of variety of Traits to uncover as you progress your Operator, especially as these can (eventually) become permanently unlocked if you decide to Prestige in DMZ. Here are examples of the six Main (visible) Traits for each of the three Trait Trees, and one random Minor Trait that was awarded when our Operator first accessed each of the three Trait Trees:
Main Warfighter Traits
Main Scout Traits
Main Survivalist Traits
Operators Station: DMZ Operator Prestige
Available after an Active Duty Operator earns 18 Trait Points / Accessed at the Operators station or Traits side menu
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Once an Active Duty Operator earns 18 Trait Points, you can Prestige the Operator as long as they aren’t MIA and require rescuing. DMZ Operator Prestige is separate from the standard Level 1–55 Player Progression, the 1-70 DMZ Player Progression and other MW4 Prestige systems. It is tied to a specific Operator.
DMZ Operator Prestige is optional, the requirements to Prestige can be a challenge, but the reward is worth it: With each Operator Prestige, a special random Prestige Trait is equipped permanently to that Operator. Operators can earn up to three Prestige Traits.
Here are the requirements for your Operator to Prestige for the first time:
Meet all three requirements, and once you place your Gear in your Loadout and select Prestige in DMZ, all the required Gear is removed, the payment of in-game Funds occurs, and your Operator’s Traits are removed and reset.
Then, a random, Permanent Prestige Trait is granted to your Operator.
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Permanent Prestige Operator Traits
Here’s what you need to know about Permanent Prestige Traits:
Permanent Prestige Traits are just that: They remain tied to the Operator, even if you dismiss them, assign them to a different Active Duty slot, or change their Operator skin.
At this point, you can continue developing your Operator, working towards a specialized soldier, supremely skilled in various acts of modern warfare.
DMZ Prestige: Levels 2 and 3
After Prestiging, you earn Trait Tree Points over again as before. If your Active Duty Operator reaches maximum level again (18 Trait Tree Points) you can Prestige for a second time.
The requirements increase depending on the Operator Prestige level:
Your Operator can have a maximum of three Permanent Prestige Traits.
Beyond Prestige Level 3
Once you’ve received your third Permanent Prestige Trait, the third set of prestige requirements remain in place for every subsequent Prestige.
You can continue to Prestige almost indefinitely. However, instead of receiving a new Prestige Trait, the following occurs at Level 4 (or higher):
Continue to Prestige your Operator, begin to hone your Trait talents once again, and build a roster of elite, tier one specialists, each honed to your favorite playstyles, and ready to take on Hajin’s toughest deployments.
\[CLASSIFIED] Additional Prestige Rewards
Aside from Permanent Traits tied to an Operator, Prestiging multiple Operators earns additional Calling Cards and \[CLASSIFIED] rewards.
DMZ Orders Station
Available Immediately / Accessed within the FOB / Orders Available in the Top Corner of your FOB HUD.
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Visit the DMZ Orders station to view your current objectives — organized in Pages — and the rewards available for completing them. DMZ Orders are your guiding mission directives throughout DMZ, training you, helping you upgrade your Operator and FOB, deliver narrative intel, and offer challenges. Learn these fundamentals to help you succeed in future deployments.
Completing DMZ Orders will earn you resources, loot and cash to complete objectives. Rewards will get you geared up for future deployments as you upgrade your FOB. Orders are always available and are a great way to progress through DMZ.
Stash/Loadout Station
Available Immediately / Accessed within the FOB, or the left side blade menu.
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The Stash/Loadout station is separated into two areas:
Stash allows you to offload loot after a successful deployment, where it is shared by all your Active Duty Operators. It also allows you to gear up before entering back into Hajin. Items in the Stash remain in the FOB.
Backpack: Items and equipment, as well as spaces for weapons and Secure Slots once you upgrade your Backpack, are stored here. These are accessible during deployment, and anything not placed in a Secure Slot is lost if you fail to Exfil.
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The Loadout is the equipment your Operator carries and actively uses in a deployment and returns with after a successful exfil.
Keep these Stash and Loadout basics in mind:
Store items and weapons: Remove any unwanted Loadout items and place them in the Stash. Any 3D printed items are also stored in the Stash. Your Stash initially holds up to 40 items and 12 weapons, with weapons counted separately from general items. In DMZ you can save Weapons, Gear, Consumables, 3D Printer Ingredients, Keys, and even valuables you don’t want to sell.
Manage your inventory: Successful deployments can quickly fill your Backpack, so it’s wise to offload your loot into the Stash. Review what you want to keep, sell, discard (in the rare event you run out of Stash room and your Bank is capped at maximum saved funds), or use for crafting. The Stash always shows items by Type, then Rarity. There are options to sort by Rarity and then Type, or you can Merge loot stacks to keep your Stash organized.
Crafting Resources: There are four types of Resources — Synthetics, Electronics, Chemicals, and Metals — that you automatically break down during looting. The totals of these materials are shown in the bottom left corner of the Stash Menu, and don’t take up Stash slots. Use them at the 3D Printer station.
3D Printer Ingredients: Other items collected during a deployment that don’t automatically break down are known as 3D Printer Ingredients and are stored in your Backpack during a deployment. After a successful exfil, move these to your Stash to free up Backpack space, and use the 3D Printer Ingredients to craft new gear, and to upgrade stations in the FOB in the 3D Printer Upgrade menu. Use them wisely.
TIP: All DMZ Cash, Resources, 3D Printer Ingredients, and other content you acquire in DMZ, is shared by all your Active Duty Operators. Think about gathering loot using an Operator skilled in finding valuable items thanks to their Traits and bring these back for other Operators you are utilizing.
Initial Deployment: Basic Pack and Loadout
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Basic Pack
Without a proper Backpack equipped, you begin with the Basic Pack, with eight available slots. Each item has a defined stack size, meaning you can carry multiples of smaller items in a single slot. All backpacks include a specific pouch for Resources to collect; this way you don’t have to manage your Chemicals, Electronics, Metals, or Synthetics (all of which are automatically broken down from items you loot during a deployment and used along with 3D Printer Ingredients to craft items at the 3D Printer). Additional types of Backpacks add to the number and type of item slots.
Loadout
This details the weapons and gear you have immediate access to and are carrying with you into Hajin.
Armor: This is always empty prior to deployment. Once you infil, your Armor Slot is automatically filled with plates. The only way to bring in more Armor Plates is by choosing Traits that expand the Armor Slot capacity, and/or by bringing in the Armor Box Field Upgrade.
Tactical, Lethal, Backpack, Field Upgrade, Fire Support (Killstreak): Instantly accessible equipment goes here. Store extra in your Backpack.
FOB Firing Range
Available Immediately / Accessed within the FOB
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Bring any ranged weapon in your Loadout to the Firing Range, a wooded grove nestled between the Gunsmith and Vendor Stations and test out your build.
How Do You Use Survival Kits During Deployment?
Available Immediately / Accessed within the FOB
Survival Kits contains a selection of supplies for use during deployments. Kits focused on medical support, armor, equipment, restocking, or general preparation.
Interact with a Survival Kit to unpack it and add all the contents to your Stash. Unopened kits remain stored within the Survival Kits station menu, where they can stack indefinitely until you are ready to use them.
There are several types of Survival Kits, each with a variety of contents. Examples include Deployment Kits (essential supplies), Triage Kits (medical), Armor Kits (protective items), Equipment Kits, and SERE Kits for high-risk recoveries.
Survival Kit Example: Deployment Kit
Vault Edition Reward: Players with the Modern Warfare 4 Vault Edition will gain access to the Vault Edition Deployment Kit containing:
Bounty Leaderboard: PvP Hunters and Killers
Available Immediately / Accessed at a physical Station within the FOB
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Once you’ve learned the basics about surviving in the Hajin Exclusion Zone, you can focus on your continued Operator progress. During deployments, you may find yourself in a situation where a rival Operator presents a clear and present danger to your ongoing activities. You can elect to engage and be as active or as passive when engaging other human Operators as you wish.
Killers: Operators who hunt down and kill rival players will eventually earn a Bounty and are unofficially known as “Killers”. A Killer player’s Bounty (valued in DMZ Cash) continues to increase as more rival Operators are slain. Take down four Operators across deployments, and you become Wanted.
Note: When a Wanted Operator comes within proximity, nearby Operators are automatically alerted to their presence.
Hunters: Another optional role is that of “Hunter”, allowing you to track down and remove notorious Killers within Hajin. During Deployment, visit a Bounty Station, and use funds from your FOB Bank to locate Wanted Operators in your deployment. Then hunt them down for considerable DMZ Cash rewards. To collect the reward, you must kill the Operator and extract with their Dog Tag.
Within the FOB is the Bounty Leaderboard Station, showing the Top 50 Most Wanted Operators, and the Top 50 Bounty Hunters:
PvP Killer: Most Wanted System
Here’s how the Wanted System operates:
When an Operator kills another player, they immediately earn a Bounty, listed on their own Dog Tag, visible within your Loadout. The number of human Operators you’ve slain is tracked on your Dog Tag.
As the Operator continues to slay other human Operators, the Killer’s Bounty level rises. When four players are slain, as described above, the Operator becomes Wanted.
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PvP Killer: Earning a Bounty
Engage in PvP activities, and your Bounty level increases. This is a long-term system that tracks players across multiple deployments. Various factors are tracked into increasing your Bounty level, including who fired first, if you were outnumbered, and other factors. Keep taking down rival Operators, and you’ll start to appear on the Wanted Board. To increase your Wanted rating, you need to gain notoriety and continue to engage other players.
PvP Killer: Losing a Bounty
Once your Operator has a Bounty, your notoriety is difficult to expunge. Try the following:
Exfil from a deployment without your Dog Tag, losing it to another player taking and extracting with it (after slaying you, whether you are subsequently revived or not).
PvP Hunter: Claiming a Bounty
There is DMZ Cash for extracting with a bountied player’s Dog Tag.
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PvP Hunter and Killer Gameplay: Hunting Down Bounties
During deployment, you can open your Tac Map and locate a Bounty Station within Hajin, and use DMZ Cash to Buy Intel helping to pinpoint any Wanted players on the map. The higher the Killer’s Wanted Level, the more DMZ Cash you need to pay for this intel.
Note: This is in addition to a list of Wanted Operators on the current deployment, which is freely available once you access the Bounty Station, whether you pay for specific Bounty Intel or not.
Killer Visibility
With intel gained, the Bounty target’s whereabouts is indicated on your Tac-Map:
How Does 3D Printer Crafting Work in DMZ?
Unlocks at DMZ Level 2 / Accessed within the FOB, or the left side blade menu.
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The 3D Printer is used to craft Gear and special 3D Printer Ingredients and is also used to upgrade other stations within the FOB, using items found across the Exclusion Zone.
Note: As soon as the 3D Printer unlocks, you can start to craft different items and upgrades. Most require a Recipe, some are single-use items (like medical supplies) while others remain on you until removed or upgraded (like Backpacks and Armor Vests) or used (like Tacticals and Field Upgrades).
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Not everything is available to craft right away. As you progress, you unlock new crafting options and upgrades for the 3D Printer and even the FOB itself. To produce equipment to improve your Loadout, survive in Hajin, and to upgrade your FOB, there are three types of items you need. These are:
Recipes: The 3D Printer menu shows all your available Recipes. These are the foundation of DMZ crafting. To start with, the majority of 3D Printer Recipes are locked. Your main objective is to unlock new Recipes. Here’s how:
TIP: Recipes are always consumed at exfil and automatically added to your 3D Printer as an unlocked Recipe. They also always pay out 5,000 DMZ Cash. The same is true for Weapon Manuals (see Gunsmith, below).
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Resources and 3D Printer Ingredients: With a few new Recipes available, highlight the item you want to craft in the 3D Printer menu to see all the Resources and 3D Printer Ingredients required to craft it.
Resources are the four basic elements you can find: Synthetics, Electronics, Chemicals, and Metals. When you loot throughout Hajin, resources you find are immediately broken down into these four types and shown in the bottom-left corner of the 3D Printer menu.
3D Printer Ingredients are items found in specific areas of the map and are extracted intact. All are valuable as an ingredient to make a new Item. Examples of 3D Printer Ingredients include Binding Catalyst, Biomaterials, Detonators, and Control Units.
Resources and 3D Printer Ingredients: Collectively, these two sets of items are used in DMZ crafting.
With Upgrades to the 3D Printer, you can craft 3D Printer Ingredients (from Resources and other 3D Printer Ingredients) as well as regular items like Plate Carriers and Backpacks, providing you have the Recipes.
As you progress through DMZ, the 3D Printer becomes increasingly important. Upgrade your printer to continue unlocking more types of gear to craft.
Initial Unlocks: Your First Crafting Session
After unlocking the 3D Printer at DMZ Player Level 2, immediately familiarize yourself with the items you can print, and why they are helpful.
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3D Printer Crafting Information
Every single item you can 3D print has a stat screen with the following important details:
3D Printer Ingredient Locations: If you’re unsure of the general loot locations to find a certain ingredient, check for a recommendation of where to explore. Does not apply to Resources, as these are more commonly found across Hajin.
Your First 3D Printer Recipes
At DMZ Player Level 2, the first set of Recipes unlock. Make sure to find ingredients and start to print the following:
Consumables
Bandage
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Temporarily restores max health when wounded.
Synthetics 15
Chemicals 15
Medkit
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Repairs your wounds, restoring full health and allows you to use the tourniquet to get back up to your feet from Last Stand.
Chemicals 30
Binding Catalyst (Rare Loot) 1
Biomaterials (Uncommon Loot) 5
Plate Carriers
1-Plate Armor Vest
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An armor plate carrier with slots for a single armor plate.
Synthetics 25
Metals 25
2-Plate Armor Vest
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A more durable armor plate carrier with slots for 2 armor plates.
Synthetics 50
Reactive Metals (Uncommon Loot) 5
Backpacks
Small Backpack
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A backpack with extra item slots.
Synthetics 25
Metals 25
Medium Backpack
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Upgraded backpack with extra item slots, and Secure slots, insuring you don’t lose an item if you fail to exfil.
Synthetics 50
Rigid Synthetics (Uncommon Loot) 5
Upgraded Unlocks: Unique, Single-Use Crafting Sessions
Select the Upgrades category to check out craftable enhancements to the entire FOB available at the 3D Printer Station. These FOB upgrades are permanent, and each of them requires multiple prints to fully complete, and include:
Crafting Gear
The left side of your 3D Printer menu contains all of the categories of equipment, items, and gear you can craft, with some content requiring your 3D Printer to be upgraded, unlocked via DMZ Player Level Progression.
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Here’s what you can build, and why:
Upgrades: Use DMZ Cash, Ingredients, and Valuables once you’ve progressed enough to unlock extra Dog Tag Case storage, Gunsmith discounts, and additional Vendor purchase options. You can also upgrade your 3D Printer resources to craft Uncommon or Epic rarity Components, such as Rigid Synthetics and Alloyed Plating.
Consumables: Craft single-use items to heal, boost performance, survive radiation, and breach secured doors.
Plate Carriers: Increase your armor capacity and protection in the field. Note that some Plate Carriers (Vests) have additional Plate capacity, are more durable and protect from one-shots, or use enhanced plates for extra tempered protection.
Backpacks: Expand your carrying capacity for weapons, gear, and supplies both in the field, and in the Stash/Loadout Menu. Note that some Backpacks have slots for additional weapons and secure slots that protect the items in them from being lost if you fail to exfil.
Note: Tracked Items: Any Recipes or Ingredients you have a particular interest in can be tagged and are tracked, so you can quickly check which Recipes you’re particularly in need of finding.
TIP: Most of the items you store in your Stash and/or use in the 3D Printer have category icons shown in the bottom-left corner of their slot image. This quickly allows you to understand which items are which, and how they are best used. These icons mostly correspond with the category menu icons along the left side of the Stash/Loadout screen, except for valuables (indicated by a gem icon) that can be immediately sold for DMZ Cash but are also used for FOB Upgrades at the 3D Printer.
Boss Board: Lieutenants and Commanders
Unlocks after you complete your second DMZ Order / Accessed at a physical Station within the FOB
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Visit the Boss Board for recon on the toughest opponents inside Hajin. Gain valuable intel (for a price) on Lieutenants, and free information regarding Commanders, before you decide to hunt either Boss type down for sizable DMZ Cash rewards.
The following is available at the Boss Board, regarding the two different Boss types:
Lieutenants
Find and kill Lieutenants for valuable rewards. Purchase intel to hunt a specific Lieutenant. Extract with a Lieutenant’s Dog Tag Case for additional rewards, and for an even greater challenge, earn unique rewards for completing these challenges multiple times.
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Lieutenants are battle-hardened military operatives, each with a profile indicating a success in high-casualty engagements, and a distinct method of dealing with adversaries. These high-value targets carry a unique loadout, are sometimes spotted with a small cabal of loyal troops, making their takedowns problematic and much more tactically focused.
Does Hajin have a Lieutenant (or multiple) active during your deployment? It’s time to find out:
Lieutenant Loot: Dog Tag Case: Aside from a substantial DMZ Cash bonus after a confirmed kill, and a distinct weapon, it is important to focus on the Lieutenant Dog Tag Case a Lieutenant always drops after being dispatched.
Pick this up, and your position is broadcast, alerting rival squads. An immediate exfil is critical. Exfil with a Lieutenant’s Dog Tag Case to progress the Boss Board, whether the Dog Tag Case was acquired by killing the Lieutenant or taken from another player.
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Commanders
Commanders are always present in the Exclusion Zone and soffer rare rewards for those skilled enough to eliminate them. Intel cannot be purchased for Commanders.
Commanders are present across Hajin, and you must be situationally aware of them. These are heavily armored and dangerous foes.
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Commanders include the following:
Vendor
Unlocks at DMZ Level 5 / Accessed within the FOB, or the left side blade menu.
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The Vendor is a rapid way to purchase weapons and equipment, especially useful when you want to get back into the action quickly, fill gaps in your Loadout, or haven’t unlocked printable options yet. If you have the cash, the vendor has you covered.
As your DMZ Level increases, you’ll gain access to higher-level gear from the Vendor. The Vendor offers the chance to purchase better equipment and build a stronger kit. You can choose to print additional upgrades to the Vendor (via the 3D Printer) which add even more options available for purchase. Vendor offerings refresh periodically so spend your DMZ Cash accordingly.
How is the Gunsmith Used in DMZ?
Unlocks at DMZ Level 10 / Accessed within the FOB, or the left side blade menu.
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The Gunsmith is where you build and customize weapons for your DMZ Loadout, both functionally and cosmetically. The Gunsmith works similarly to Multiplayer: level up specific weapons to unlock attachments along their progression tracks, weapon progression counts across both MP and DMZ. Any compatible attachments you’ve already unlocked through Multiplayer or other means are also available to use in DMZ.
The major difference In DMZ is that Gunsmith weapons are purchased and built using in-game DMZ Cash.
Any weapon you extract with can be brought into the Gunsmith as a single instance weapon. However, if it is subsequently lost during a deployment, that weapon type (the M4, for example) is still locked.
However, to purchase a weapon within the Gunsmith, you must first locate the Weapon Manual for that weapon, and extract with it. Complete this, and you can purchase the weapon as often as you wish to.
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Where can weapons be located and used by your Operator? Here’s a quick run-down:
Gunsmith Basics
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Keep these DMZ Gunsmith basics in mind:
For example, a base M4 Assault Rifle costs around 5,000 DMZ Cash. It comes with five Attachment slots (each requiring DMZ Cash to unlock) and an Apex Attachment slot (always available without DMZ Cash expenditure, providing you’ve leveled up the weapon to access it).
Add Cosmetics: Access the Appearance Menu to add any Weapon Camo, Accessory (Charm or Gun Screen), Decal, and Stickers you’ve acquired or unlocked. No DMZ Cash is needed for cosmetic changes, excluding Blueprints (see below).
Using Weapon Blueprints in DMZ
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In DMZ, when you acquire any Weapon Blueprint, like the Beta Forged Han 86 Assault Rifle Blueprint awarded for completing the MW4 Beta, you can utilize it once for free within the DMZ Gunsmith menu. If you lose this Blueprint during your deployment, that instance of it is lost permanently.
Should you wish to use that same Blueprint again, you can elect to buy it (using DMZ Cash) at a discount compared to the normal cost of building the weapon. This applies to any Blueprints you own; all Blueprints can be purchased at a discount compared to building the same weapon in the Gunsmith.
Vault Edition Reward
Players with the Modern Warfare 4 Vault Edition have a one-time access to the Vault Edition Signature Weapon Collection Blueprints, which appear in your DMZ inventory. Should any of those Blueprints be lost during a DMZ deployment, you receive a discount on acquiring them again at the Gunsmith.
Here are the available Signature Weapon Collection base weapons and Blueprints. All have five Attachments at an Apex Attachment, aside from the Combat Knife:
DMZ Weapon Progression
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Access the Progression menu to view the leveling path for any weapon. This is a global system, so any Progression you achieve across Multiplayer and DMZ is counted. Here’s how this works:
Each Attachment available across all compatible weapons — known as a “Shared Attachment” — is only unlocked once, meaning there is no redundant grinding. If reaching a weapon level awarded an Attachment you already own, you skip that level with a Bonus Level Up.
Tip: Experienced players can build weapons for their squadmates, as well as utilizing Weapon Backpacks that allow an additional weapon slot and drop that weapon for a squadmate once deployment is under way in Hajin.
Tip: Players can only carry two weapons in and out of a deployment. To maximize growing your arsenal, it is recommended you find or 3D Print one of the Weapon Backpacks, so you can always bring out an additional one or two extra weapons (one in your Secondary Loadout slot, and a third in your Backpack).
Tip: More impressive and rare weapons may be looted from player Operators you’ve taken down, as well as from the bodies of slain Lieutenants. If a Lieutenant doesn’t drop their weapon, inspect the corpse for a Lieutenant’s key to a named loot room where their weapon can usually be found.
Dog Tag Case
Unlocks at DMZ Level 20 / Accessed at a physical Station within the FOB
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Wanting to reminisce about a particularly satisfying takedown? Collecting trophies of high value Operator targets you’ve slain? Visit the Dog Tag Case.
Slay a player, locate and exfil with their Dog Tag, and this is added to your Dog Tag Case in the FOB.
Inspect your collected Dog Tags, with the following information imparted:
Dog Tag Rarity (Steel, Bronze, Silver, Gold, Damascus, or Onyx)
Your DMZ Player Level unlocks the Dog Tag Case station at level 20. Continue your DMZ Player Level journey to add further upgrades to this station, increasing the DMZ Cash you receive from bounties (though not all players you slay will have a bounty on their heads), and access the 3D Printer Upgrade menu to increase the slot count of the Dog Tag Case.
How Does DMZ Progression Work?
Available Immediately / Accessed at a FOB Station, the left side blade menu or the Career > Progression Menu.
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DMZ features its own distinct Player Level Unlock progression track, separate from the Level 1–55 Player Progression system that is also present in Modern Warfare 4. The DMZ Level Unlocks offers more unlockable acquisitions and occurs across 70 Levels.
Earn DMZ XP by completing Story Missions, Dynamic Operations, Side Ops, and other activities during deployments.
XP earned in the 1-70 DMZ Player Progression also contributes to your overall 1-55 Player Progression, but XP earned in Multiplayer or Call of Duty: Warzone™ does not contribute to your DMZ Level. Even if you fail to exfil, the DMZ XP earned during your deployment still counts toward your progress.
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As your DMZ Level increases, you unlock new FOB stations, upgrades, and rewards that expand your access to the Forward Operating Base and help you prepare for future deployments, like enhancements to the Gunsmith (shown above).
The types of rewards are as follows:
The DMZ Level Unlocks provide a progression path that gradually unlocks and improves the mode’s core systems.
Events
Available Immediately / Accessed within the FOB, or the left side blade menu.
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Check this station when an Event is active in Modern Warfare 4. Challenges, or other unlocks are currently available, many of which may be only available for a limited time.
Deploy
Available Immediately / Accessed via the Deploy menu or the Deploy area (razor wire and helicopter access).
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When you and your squad are ready to drop into Hajin, access the Deploy menu, and choose one of three deployment options:
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Story Missions Deployment: Preparation.
Select “Story Missions” to access the following:
Ready Up: Once your mission is chosen, you enter the Ready Up Menu.
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Dynamic Operations and Free Roam Deployment: Preparation.
Select “Dynamic Operations” or “Free Roam” to access your infil options (some requiring funds or progression to unlock):
Helicopter (50,000 DMZ Cash): Your squad embarks from the FOB in a helicopter, before appearing over a random part of Hajin, with one of you piloting a helicopter and the others in passenger seats.
Selecting Free Roam is an excellent decision if you’re focusing on looting for 3D Printer Ingredients, hunting down Wanted Operators, and most importantly; it is excellent for working on completing your DMZ Orders.
Ready Up: Once your method of infil is chosen, you enter the Ready Up Menu.
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Deployment: Ready Up
The Ready Up Menu is the final time you can prepare for your deployment. Here you can:
Equip Free Loadout: Although a set of basic gear might be helpful for those Operators without in-game funds or 3D Printer capabilities to fill out their Loadouts, the Free Loadout is an excellent way to get into a match quickly, and work towards building up your Stash reserves. Extract and you keep these Loadout items.
Edit Loadout: Update your Backpack and Loadout items to include key items you missed packing. The following are recommended to add to an Infil Loadout:
A Plate Carrier (for armor)
A Backpack (for items)
A Weapon (for offense)
A Medkit (to repair wounds)
Edit Active Duty: Swap in another Active Duty Operator for your deployment.
Squad Fill and Cancel Deployment: You can elect to have “Squad Fill” on or off.
Squad Fill automatically drops you into your deployment with two other allied players. This is recommended if you don’t have a squad of friends to deploy with.
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Your DMZ Deployment is Almost Here!
With your newfound FOB knowledge, and a tactical overview of the theater of operators at your fingerprints courtesy of the Hajin: Tour of Duty Blog, you’re almost ready to deploy into war-torn Hajin. Remember; DMZ Early Access begins, starting October 20* for anyone who pre-orders a digital version of Modern Warfare 4!